Interaction methodology
The Mascarillons project is developed by studying the behavior
of the real robot, and by using a powerful robotic simulator
(Webots) which had
to be adapted for this specific program. It allows the definition
of an alternative methodology to meet the project's challenges.
Realistically modeling the complex fluid interactions when
considering single or multiple flying objects is a difficult
problem that obliges to strong simplification choices, and
the parameters for the simulation are determined by analyzing
the behavior of the real robot. On the other hand, the realistic
capacities of the simulator give the possibility to explore
the implications of different design alternatives. When explored
in physically building the robots, these choices would otherwise
consume precious time and resources. Due to the rather large
size of the robots, physical experimentations also require
large spaces that are not necessarily available at the proper
time. So the Mascarillons project involves a co-development
occuring simultaneously in vitual and real spaces.
The interaction of both explorations not only speeds up the
design process, but also provides us with a strategy to tackle
the strongly constrained design space of interacting flying
blimps. Indeed limitations in volume, power and weight are
a constant concern when improving the sensory-motor capacities
of the flying cubes. The potentialities of a given implementation
to achieve self-reconfiguration must therefore be explored
in terms of sensor placement, information sharing or movement,
before considering an improvement of the robotic capacities.
Also relevant to the goal is the interdependence of the implementation
with self-organisation algorithm distributed in the swarm.
In the broader picture, the Mascarillons project also involves
the collaboration of traditionally differing fields of research
and therefore fits well in the current trend towards more
inter-disciplinarity in scientific research.
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